Following the rout of three of the barghests that have been preying on Akor, the team attempts to catch up with the fourth after it teleports to freedom. Alas, they’re tricksy, and it’s made a clean getaway for now. Vowing to continue the hunt once they’ve collected Serribon, the party returns to the barghests’ lair to see what they can see.
The waste pit is pretty gruesome, and there are signs of multiple victims, but no conclusive evidence of their missing host and hostess. The group finds a verse carved into one of the walls that they eventually connect with the lingering signs of former saltwater flooding and they make some tentative steps towards uncovering the water’s source.
Their apres-adventure looting also draws the attention of another denizen of the ruins of Acer. A rather grouchy xorn walks through the wall and demands the return of the barghests’ ill-gotten booty – which it had been feeding on for some time. They don’t get very far in the conversation, but it does eventually reveal the existence of forgotten salt caverns beneath the city, accessible from the basement. But as the caverns have been sealed for unaccountable years, they decide to focus their efforts on the more immediate problem of finding and eliminating the last barghest.